Ground / hover movementW A S D
Aim / lookMOUSE
Fire cannonLEFT CLICK
Missile salvo (all modes)K
Guardian / Fighter missilesRIGHT CLICK
Grapple pull / releaseHOLD RMB / G
Battloid kneel / standCTRL / C
Scope while kneeling · single heavy shotHOLD RMB + CLICK
Salvo size · 2–5 missilesB / [ / ]
Camera zoomMOUSE WHEEL
Swap camera shoulderV
Free look (hold)MIDDLE MOUSE / ALT
BoostSHIFT
Battloid jump / jetHOLD SPACE
Hover rise / descendSPACE / C
Fighter throttleW / S
Fighter turn / pitchA D / SPACE C
Transform1 / 2 / 3
Lock / cycle targetQ / E
Pause / release mouseESC
Fullscreen · Ctrl+W stays in the game · hold Esc to leaveF
KEYBOARD ALTERNATIVES
Aim / look← ↑ ↓ →
Cannon / missilesJ / K
Descend alternativeCTRL
Know the Swarm.
- STRIKER
- Street patrols. Keep moving and use cover.
- ROOFTOP LANCER
- Watch the aiming tell. Dodge its long-range shot.
- INTERCEPTOR
- Patrols and attack fly-bys. Track it in Guardian or Fighter.
- SURGES
- Every few minutes the air-raid siren sounds and the Swarm converges on one district from every side. The clock at the top counts down the break, the arrivals and the attack; when it runs out, the Swarm pulls out. Follow the red beacon; its civilians are counting on you.
- COLOSSUS
- Closes each surge. Every third surge brings the Siege Colossus, three times as tough. Leave marked blast zones and fly above its stomp.